Future Fossils is situated in a post-anthropocentric scenario, when the homo sapiens has left this planet, but its traces, especially its trash has outlasted.
Fragmented pieces of plastic objects have been spread everywhere by the sea to be found and interpreted by future visitors of Earth. These visitors are acting as archeologists, researching about human culture of objects and their functions as well as their cultural significance. Believing that plastic was supposed to be a precious material, they reconstruct objects and their stories starting from the found fragments. Their interpretations of these reconstructions result in a distorted reality of our culture, its objects, their aesthetics and their functions. These restored and estranged manmade leftovers will finally reencounter the people of today through a tangible storytelling featuring further information about the objects and their presumed meanings. By creating an uncanny feeling towards our quotidian reality, the aim of this work is to trigger questions and open up discussions.
Can we act more consciously regarding our consumerist lifestyle? Do plastic artefacts deserve more respect?
Future Fossils: renders, projected animations, slipcasted ceramics, plaster moulds, found fragments
Supervised by Gerhard Glüher and Seçil Ugur Yavuz
Future Fossils is a design project, situated in a post-anthropocentric scenario, when the homo sapiens has left this planet, but its traces, especially its trash has outlasted.
Fragmented pieces of plastic objects have been spread everywhere by the sea to be found and interpreted by future visitors of Earth. These visitors are acting as archeologists, researching about human culture of objects and their functions as well as their cultural significance. Believing that plastic was supposed to be a precious material, they reconstruct objects and their stories starting from the found fragments. Their interpretations of these reconstructions result in a distorted reality of our culture, its objects, their aesthetics and their functions. These restored and estranged manmade leftovers will finally reencounter the people of today through a tangible storytelling featuring further information about the objects and their presumed meanings. By creating an uncanny feeling towards our quotidian reality, the aim of this work is to trigger questions and open up discussions.
Can we act more consciously regarding our consumerist lifestyle? Do plastic artefacts deserve more respect?
Future Fossils: renders, projected animations, slipcasted ceramics, plaster moulds, found fragments
Supervised by Gerhard Glüher and Seçil Ugur Yavuz